Wednesday, March 28, 2007

PRESS RELEASE: Microsoft Announces Xbox 360 Elite

REDMOND, Wash. — March 27, 2007 — Microsoft Corp. today announced the upcoming availability of Xbox 360™ Elite, a new model of the video game and entertainment system that will include a 120GB hard drive, a high-definition multimedia interface (HDMI) port, a high-definition cable, and a premium black finish for the console, wireless controller and Xbox LIVE® headset. Xbox 360 Elite has enough space for a library of Xbox LIVE Arcade games and thousands of songs, as well as downloadable high-definition TV shows and movies available on Xbox LIVE Marketplace. The new 120GB hard drive also will be sold as a stand-alone accessory to give current Xbox 360 owners greater choice and flexibility in their games and entertainment experience. Additional Xbox 360 Elite accessories, such as the black Xbox 360 Wireless Controller, Xbox 360 Play & Charge kit and the Xbox 360 rechargeable battery, will be available separately. The Xbox 360 Elite and its accessories are expected to begin arriving in U.S. stores on April 29.

“Today’s games and entertainment enthusiast has an insatiable appetite for digital high-definition content,” said Peter Moore, corporate vice president for the Interactive Entertainment Business at Microsoft. “Xbox 360 Elite’s larger hard drive and premium accessories will allow our community to enjoy all that the next generation of entertainment has to offer.”

Distinguished by its black finish and signature metallic detailing, Xbox 360 Elite will have an estimated retail price1 of $479.99 (U.S.) and will come packed with components and accessories for the ultimate high-definition entertainment experience:2

• Xbox 360 Elite console. The console is equipped with a premium black finish and three powerful core processors capable of producing the best in HD entertainment (up to 1080p), 16:9 cinematic aspect ratio, anti-aliasing for smooth textures, full surround sound, HDMI output and DVD playback with upscaling capabilities right out of the box.

• Xbox 360 120GB hard drive. The 120GB detachable hard drive allows gamers to save their games and store television shows, movies, music, pictures, trailers, levels, demos and other content available from Xbox LIVE Marketplace.3 The hard drive is sold separately for an estimated retail price of $179.99 (U.S.).

• Xbox 360 Wireless Controller (black). This award-winning, high-performance wireless controller, now in black, features the Xbox® Guide Button for quick, in-game access to friends and music. It has a range of up to 30 feet and a battery life of 30 hours on two AA batteries. It is sold separately for an estimated retail price of $49.99 (U.S.).

• Xbox 360 headset (black). Now available in black, the headset lets gamers strategize or trade taunts while playing games and send voice messages to friends on Xbox LIVE.

• Xbox 360 HDMI cable. New to Xbox 360, HDMI allows consumers to get HD video (up to 1080p) and multichannel surround sound, all from one cable.

• Xbox LIVE Silver Membership. With this, gamers can chat with friends online, collect achievements and gamerscores, send and receive voice and text messages, and access Xbox LIVE Marketplace content such as game demos, HD movies and TV, as well as the best in downloadable games from Xbox LIVE Arcade.

• One-month subscription to Xbox LIVE Gold. An Xbox LIVE Gold Membership provides a complete online entertainment experience. Those who subscribe to this premium service can engage in competitive online multiplayer matches, tailor their matchmaking via feedback and accomplishments, chat with more than one person at a time, and take advantage of unique privileges in the Xbox LIVE Marketplace and Xbox LIVE Arcade.

The following accessories for the Xbox 360 Elite console will only be sold separately:

• Xbox 360 Play & Charge kit. Complete with a charging cable and a black rechargeable battery pack, the Xbox 360 Play & Charge kit allows gamers to recharge their Xbox 360 Wireless Controller without interrupting their gameplay. It is sold separately for an estimated retail price of $19.99 (U.S.).

• Xbox 360 rechargeable battery (black). The rechargeable battery pack provides more than 25 hours of gameplay per charge. It is sold separately for an estimated retail price of $11.99 (U.S.).

About Xbox 360

Xbox 360 is the most powerful video game and entertainment system, delivering the best games, the next generation of the premier Xbox LIVE online gaming network and unique digital entertainment experiences that revolve around gamers. Xbox 360 has a catalog of more than 160 high-definition games and is available in 37 countries. More information can be found online at http://www.xbox.com/xbox360.

About Microsoft

Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.

1 Prices stated are estimated retail prices; actual retail prices may vary.

2 Total retail value: more than $600 (U.S.)

3 TV and movie downloads available only in the U.S.

Microsoft, Xbox 360, Xbox LIVE and Xbox are either registered trademarks or trademarks of Microsoft Corp. in the United States and/or other countries.

The names of actual companies and products mentioned herein may be the trademarks of their respective owners.

Note to editors: If you are interested in viewing additional information on Microsoft, please visit the Microsoft® Web page at http://www.microsoft.com/presspass on Microsoft’s corporate information pages. Web links, telephone numbers and titles were correct at time of publication, but may since have changed. For additional assistance, journalists and analysts may contact Microsoft’s Rapid Response Team or other appropriate contacts listed at http://www.microsoft.com/presspass/contactpr.mspx.

Friday, March 16, 2007

Press Release: Three Editions of Halo 3 due this fall

Microsoft Game Studios and Bungie Studios today confirmed the first exciting details of the three editions of this year's most anticipated video game release, "Halo 3." Gamers will have their choice of Standard Edition, Limited Edition and the ultimate collector's item, the Legendary Edition.

The Legendary Edition ($129.99 U.S. ERP) will be released in limited quantities and arrive in a highly collectible Spartan helmet case that no hardcore "Halo" fan should be without, along with two bonus disks full of supplemental content. The first disk will provide exclusive, behind-the-scenes footage and videos, including a high-definition "Making of 'Halo 3'" documentary showcasing the Bungie team and its effort to create the most anticipated title in the industry's history; numerous high-definition featurettes documenting the creative design processes involved in developing the game; and even a look at some early game concepts and their evolution through the game's development. The disk will also include an audio-visual calibration tool, never before seen on a video game and custom designed by the "Halo 3" graphics and audio team to make the most of fans' high-definition home theaters, for the ultimate "Halo 3" and Xbox 360 audio and video performance.

The second bonus disk, an exclusive to the Legendary Edition, will include completely remastered cinematic material from "Halo: Combat Evolved" and "Halo 2," supplemented with developer commentaries, to provide a refresher course on the thrilling "Halo" story so far, and a featurette documenting a day in the life at Bungie. Exclusive content from the creative minds behind Machinima artists "Red vs. Blue" and "This Spartan Life" will also be included.
Finally, fans who purchase the Legendary Edition will receive an illuminating collection of original "Halo 3" storyboard art from artist Lee Wilson, depicting key moments and pivotal scenes from the epic cinematic production of "Halo."

The Limited Edition ($69.99 U.S. ERP) will also include a bounty of extras. Within a sleek metal collector's case, gamers will also receive the first bonus disk found in the Legendary Edition, as well as a special "Halo" fiction and art book. A must-have for "Halo" collectors and a source of invaluable and exclusive information, the piece is an elaborate and compelling guide to the species and factions that inhabit the worlds of the "Halo" universe, with never-before-seen art and story elements that expand and illustrate the depth and breadth of the "Halo" fiction.
And for those who crave nothing more than the highly anticipated third chapter to one of the greatest gaming trilogies, the Standard Edition ($59.99 U.S. ERP) will consist of the "Halo 3" game.

"Halo 3" represents the third chapter in the "Halo" trilogy, a Marvel Entertainment Inc. graphic novel series, apparel and more.

About Bungie Studios

Bungie Studios was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve its real goal of total world domination. Over the past 10 years it has produced games such as the "Marathon Trilogy" and the first two "Myth" games, hailed as classics by critics and gamers around the world. Bungie's "Halo" franchise is an international award-winning action title that has grown into a global entertainment phenomenon, selling more than 14.7 million units worldwide, logging over 800 million hours of multiplayer action on Xbox Live and spawning action figures, books, a graphic novel, apparel, an upcoming film adaptation and more. Bungie is currently at work on "Halo 3," which represents the third chapter in this "Halo" trilogy and is slated for release in 2007. More information on Bungie can be found at http://www.bungie.net.

About Microsoft Game Studios

Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox and Xbox 360 video game systems, the Microsoft Windows operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games), including such franchises as "Age of Empires," "Flight Simulator" and "Zoo Tycoon"; Xbox and Xbox 360 (http://www.xbox.com), including such games as "Gears of War" and franchises such as "Halo," "Fable," "Project Gotham Racing" and "Forza Motorsport"; and MSN Games (http://www.games.msn.com), the official games channel for the MSN network and home to such hits as "Bejeweled" and "Hexic."

Wednesday, March 14, 2007

Rumors from GDC 2007

The Game Developers Conference has come and gone but not before some juicy rumors were unveiled. My sources from within the conference had some rather interesting tidbits of information to share with me upon their return.

Publishing giant EA, publisher of the highly successful “The Sims” franchise has already started work on the third game in the series, with major improvements to the grid system for item placement planned.

The Sims related rumors don’t end there. A new version of The Sims based on The Sims 2 is being developed for, but not exclusive to, the "console with the weird controller", presumably meaning the ever popular Wii. This is in addition to the already revealed My Sims game aimed at Japan which will see release later this year on the Wii.

It’s already common knowledge that the upcoming Mass Effect is the first in a planned trilogy and apparently, even though the first game hasn’t hit stores, the development of Mass Effect 2 has already started.

That’s all for now. As always, GameTime News Network always will always keep its ear to the street for new rumors and information. Of course, we cannot confirm any of these rumors and advise you to take them with a grain of salt.

PRESS RELEASE: Microsoft Unites Xbox and PC Gamers With Debut of Games for Windows — LIVE

Xbox LIVE extends to Windows Vista to create single online gaming service starting with “Halo 2” on May 8.

REDMOND, Wash. — March 14, 2007 — Microsoft Corp. today announced the extension of the Xbox LIVE® games and entertainment network to the Windows® platform, bringing together the most popular online console game service with the most popular games platform in the world. Debuting on May 8, 2007, with the launch of the Windows Vista™ version of the Xbox® blockbuster “Halo® 2,” Games for Windows — LIVE will connect Windows gamers to over six million gamers already in the Xbox LIVE community. Then, launching in June, “Shadowrun™” will for the first time connect Windows gamers with Xbox 360™ players in cross-platform matches using a single service. “UNO®,” releasing later in 2007, will also support cross-platform play between Windows and Xbox 360.

The launch of Games for Windows — LIVE marks a major expansion of the Xbox LIVE service across multiple platforms, uniting gamers with a single identity, a single gamertag, a single friends list and a single list of achievements attainable on the Xbox 360 and a Windows-based PC. Games for Windows — LIVE gamers will be able to easily find and play supported titles online with their friends across a Windows computer or an Xbox 360. As a unified service with Xbox LIVE, Games for Windows — LIVE will be available in every country and region supported today by Xbox LIVE.

“Five years ago, we began building a service that now defines the bar for online gameplay,” said Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. “The benefits of expanding Xbox LIVE to Games for Windows titles is twofold: We’re bringing together two communities that share a passion for playing online games, and we’re enhancing the online experience for PC gamers who have long desired seamless game and voice connectivity — it’s a win for everyone.”

Members of Xbox LIVE automatically receive the functionality of Games for Windows — LIVE, using the same gamertag and friends list at no additional cost. For a single, unified service, the pricing of the LIVE services across both Xbox and Games for Windows is identical. In addition, Games for Windows — LIVE introduces the best of Xbox LIVE functionality to please PC gamers, such as in-game voice chat, integrated achievements and dedicated servers. The offering of both Silver and Gold memberships will remain in place for gamers on the Xbox 360 and Windows PC. There is no cost associated with signing up for a Silver membership. Gold memberships will deliver the premium online network experience for $49.95 (U.S.) per year. Current Xbox LIVE Gold members will automatically have access to Gold features on Games for Windows — LIVE titles.

Silver Membership Features

• Single gamertag

• Common gamer profile

• Common gamerscore

• Single player achievements

• Private chat via text and voice

• Common friends list and online presence

• PC only multiplayer including browsing a list of active PC games

Gold Membership Features

• All Silver membership features

• Multiplayer matchmaking with friends

• TrueSkill™ matchmaking

• Multiplayer achievements

• Cross-platform gameplay

These features of the LIVE services will enable gamers to communicate online and play supported games across both of Microsoft’s gaming platforms, bringing more players and their friends together to connect in new and exciting ways. The following games make up the first wave of titles to support the Games for Windows — LIVE service:

• “Halo 2” for Windows Vista (Microsoft® Game Studios). Release date: May 8, 2007. The highly anticipated title brings Master Chief to Windows Vista and is the first title to incorporate the new Games for Windows — LIVE service. Windows Vista gamers will be able to challenge each other in PC-to-PC multiplayer matches and earn achievements for the first time in the “Halo” franchise, as well as communicate via voice or text with other Xbox LIVE or Games for Windows — LIVE members. The visually enhanced classic includes an all-new Map Editor, which will allow for new content and greater game customization. “Halo 2” will be playable with mouse and keyboard or the Xbox 360 Controller for Windows.

• “Shadowrun” (Microsoft Game Studios). Release date: June 2007. The intense first-person shooter will let gamers rewrite the rules of engagement as they vie for supremacy in an experience that rewards cleverness, cunning and split-second improvisation through a unique combination of modern weapons, ancient magic and advanced technology. The first title to connect both Windows Vista and Xbox 360 gamers in cross-platform competition will let up to 16 players battle online. Cross-platform play will require Gold level membership. More information can be found at http://www.shadowrun.com.

• “UNO®” (Carbonated Games/Mattel Inc.). Release date: 2007. The classic party card game that’s a No. 1 hit on Xbox LIVE Arcade is also coming to Windows Vista and Games for Windows — LIVE. Gamers will be able to compete against three other players on the Xbox 360 or Windows Vista platforms to match colors and symbols and be the first to play every single card in this award-winning game. For gameplay today, “UNO®” is currently available on MSN® Games, Messenger Games and Xbox LIVE Arcade.

About Games for Windows

Microsoft Windows is the most popular operating system in the world for games, delivering the widest range of titles, the most gaming hardware choices, and advanced gaming technology for players of all types. With Windows as the cornerstone, the Games for Windows platform offers publishers and gamers the most enjoyable and innovative gaming experiences available on a PC. More information can be found online at http://www.gamesforwindows.com.

About Microsoft Game Studios

Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox and Xbox 360 video game systems, the Windows operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games), including such franchises as “Age of Empires®,” “Flight Simulator” and “Zoo Tycoon®”; Xbox and Xbox 360 (http://www.xbox.com/), including such games as “Gears of War” and franchises such as “Halo,” “Fable®,” “Project Gotham Racing®” and “Forza Motorsport™”; and MSN Games (http://www.games.msn.com/), the official games channel for the MSN network and home to such hits as “Bejeweled” and “Hexic®.”

About Xbox 360

Xbox 360 is the most powerful video game and entertainment system, delivering the best games, the next generation of the premier Xbox LIVE online gaming network and unique digital entertainment experiences that revolve around gamers. Xbox 360 has a catalog of more than 160 high-definition games and is available in 37 countries. More information can be found online at http://www.xbox.com/xbox360.

About Xbox LIVE and Games for Windows — LIVE

These LIVE services for gaming provide the first and a fully comprehensive cross-platform gaming experience, uniting players on Xbox 360 and select Games for Windows titles. These LIVE services make it easy for members to find friends, games and entertainment regardless of their preferred platform. LIVE connects millions of members across 25 countries, allowing them to easily communicate with each other and to enjoy the convenience of a single gamer profile, Gamerscore and Friends List while playing hundreds of multiplayer games. When accessing Xbox Live from an Xbox 360, members can download a wide variety of content that includes games via Xbox LIVE Arcade, free and premium playable game demos, music videos, TV shows, and movies as well as new game levels, characters and vehicles for all their favorite retail games. More information can be found online at http://www.xbox.com/en-us/live and http://www.gamesforwindows.com/en-US/live/aboutLive.aspx.

About Microsoft

Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.
Note to editors: If you are interested in viewing additional information on Microsoft, please visit the Microsoft Web page at http://www.microsoft.com/presspass on Microsoft’s corporate information pages. Web links, telephone numbers and titles were correct at time of publication, but may since have changed. For additional assistance, journalists and analysts may contact Microsoft’s Rapid Response Team or other appropriate contacts listed at http://www.microsoft.com/presspass/contactpr.mspx.

Tuesday, March 13, 2007

PRESS RELEASE: Nintendo’s Wii to Leverage Multiplayer Technology from IGN Entertainment’s GameSpy

Leader in Multiplayer Technology Enables Exclusive Community Functionality for Nintendo’s Hit Console

LOS ANGELES--(BUSINESS WIRE)--GameSpy, a unit of Fox Interactive Media, announced today that it will provide multiplayer technology to game publishers developing titles for Nintendo’s Wii™ video game system. As part of an ongoing partnership with Nintendo, GameSpy has developed middleware technology to enable Wii titles to offer community features, such as friend rosters, advanced matchmaking capabilities and comprehensive rankings data.

“This partnership will expand our wireless community of players on Nintendo® Wi-Fi Connection,” said Nintendo of America President Reggie Fils-Aime. “Millions of Nintendo DS users have already logged on using GameSpy’s technology, and now Wii owners will be able to do the same in a fun and easy-to-use environment.”

“Nintendo has been an invaluable partner and we look forward to expanding our relationship with them in the future,” said Jamie Berger, Senior Vice President of Consumer Products and Technology for IGN Entertainment. “Our goal is to extend our ground-breaking work on the Nintendo DS to provide Wii users with the social, community and multiplayer tools that we believe will expand the online gaming experience to the mass market.”
Pokémon® Battle Revolution, the first Wii game to utilize the technology, launches on June 25, with multiplayer features similar to those leveraging GameSpy technology in several Nintendo DS titles.

Prior to this development agreement for Wii, GameSpy and Nintendo brought gamers wireless community options for Nintendo DS™. The service provided an innovative network for portable video games, allowing people around the world to link easily and wirelessly to play games. The partnership represented GameSpy’s first foray into portable games.

About GameSpy

GameSpy, a division of IGN Entertainment, is the leader in multiplayer gaming technology. Utilized by each of world's top ten publishers, GameSpy's technology is accessible on eight different platforms and featured in more than 400 current titles.

About Fox Interactive Media:

A division of News Corporation (NYSE:NWS), Fox Interactive Media (FIM) offers a global, border-free online network that caters to consumers by giving them the platform and tools to express themselves, communicate with each other, and engage with the best music, TV, film, sports, information and more. The company's worldwide network includes such category leaders as MySpace, IGN Entertainment, FOXSports.com, RottenTomatoes, AskMen, AmericanIdol.com and more that together comprise one of the largest and most engaged audiences on the Web.

About Nintendo

The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems. Since 1983, Nintendo has sold nearly 2.2 billion video games and more than 387 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, visit the company’s Web site at http://www.nintendo.com/.

Thursday, March 08, 2007

GDC 2007: New Mii Channel In Development

At Nintendo’s keynote address earlier today in which creative genius Shigeru Miyamoto spoke to game developers about the creative process, he mentioned how Nintendo tossed around the idea of creating virtual avatars for 20 years without producing anything worthwhile and how pleased he was that his work finally came to fruition in the form of the Mii avatars on the Wii. Due to the increasing success of the Mii system, Nintendo will be creating a new Wii channel centered on Miis.

Very few details were divulged by the creator of the iconic Mario, but apparently, users from around the world will be able to compare their customized Miis with Miis from around the world in a sort of “popularity contest” over the internet. Other details such as a release date or even a name were not released.

GDC 2007: Wii to Go Online June 25

In a recent interview concerning the future games lineup for the Wii, release dates for the Q2 lineup have been revealed and thus, we now have a set date for the Wii’s first online enabled game. Wii owners looking for a little friendly competition in the online arena will soon be able to do so.

Pokemon Battle Revolution, the game already expected to be the first in what is hopefully a long line of online enabled games is the continuation of one of Nintendo’s largest and most powerful franchises. Gamers in Japan have already been taking their battles online since the console’s launch last November and US gamers will finally have their chance to do the same on June 25.

DS owners will be able to pair their DS and Wii together and utilize the DS as a touch sensitive controller and use their captured Pokemon in the soon to be released Pokemon Diamond and Pearl on the big screen. In addition to the DS versions planned friend versus friend online play, Pokemon Battle Revolution will allow players to take on other players from around the world through the game’s in game leaderboards.

Other online enabled games set to come are Super Mario Strikers and Battalion Wars. The first third party online enabled games are due to come out later this year, adding to the Wii’s catalog of online enabled games. More details to come as we hear them.

GDC 2007: Playstation Home Confirmed and First Details Released

Playstation fans have found a new Home. The Playstation Home was demoed early yesterday at the Game Developer’s conference and has since sparked much enthusiasm in both developers, and Playstation 3 fans across the globe. Sony’s answer to Xbox Live is finally taking form, and based on what was shown here, it’s going to be one heck of a step up from the current Playstation Network offerings.

The Playstation Home is a three dimensional world in which players can create fully customizable virtual avatars, similar to Nintendo’s Mii system, and walk around the virtual landscape, socializing with other Playstation 3 users and playing casual games. Each player is given their own virtual apartment space they can decorate as they see fit with furniture they acquire within the “game” and virtual trophies earned through your accomplishments in Playstation 3 games, sort of like the Xbox 360’s achievements.

The service itself is free to use and enjoy, but certain things such as special items of clothing for your avatar and special pieces furniture are made available for a small fee. In another effort to subsidize the costs of running the service and making it free for all Playstation 3 users, there will be dynamic advertisements posted at certain points within the world. Exact specifics of what sort of advertisements expected to be displayed are unknown, but we imagine there will be small things such as posters advertising upcoming games or short commercials playing on a virtual screen.

Sony’s worst kept secret as of late (and one worth fighting to keep secret) has turned out to be one of the most promising and potentially huge announcements for the Playstation 3 to date. Keep checking back to GameTime News Network for more updates as we go more in depth with the service later on this week.